Players attempting to play solo queue in Australia on a wide variety of ISP’s have seen pings ranging from 80ms all the way up to a whopping 380ms, rather degrading the ‘good micro’ OCE players are well known for. If you didn’t play back in those days, and weren’t among the lucky few to be constrained by Australian internet as a housemate explores the wonders of streaming video, you could normally have a pretty great ping in League of Legends. Veteran League players from that time will attest to how poor an experience it really was. In years past, when North American servers were the only option, latency was locked to around 140-180ms. Oceanic players haven’t always had it this good either. Melbourne players see a value of around 18-20ms, while Brisbane players clock in at around 24ms in most matches. Riot’s client doesn’t show a lower number than this. Normally, latency for Sydney players is the ‘perfect’ 8ms. The past several days have seen a host of complaints by Oceanic players around the region, with many suffering from variable latency - you’ll know it as “ping” - in their League of Legends matches. They also confirmed two additional instances of maintenance will occur in the next two weeks. 04/05/20 Update: Riot has finally addressed the server maintenance on April 20, suggesting the downtime was due to “physically rearranging some space in their data centers.”